One of them tasked me to “Stronken my Krowbar” which of course meant, strengthen my crowbar. The oil that destroyed the world is called goop, and some items and quests made me chuckle. Enemies have strange names and the game’s overall naming conventions tie into the human world but at the same time add a certain level of cuteness to it too. There’s a large focus on your character’s past, his mother and inner struggles of good and bad.īiomutant also has an incredible amount of personality when it comes to its narrative. Most of the characters hold up quite well too. I am a big fan and David does a superb job at bringing this world to life by listening to these rats and translating their mumbo jumbo into English.Įven while exploring the world, he would randomly say something inspiring and I could not help but smirk at the voice work. It also helps that the entire game and its dialogue translations are narrated by the incredible David Shaw Parker. I was fully invested in these rat creatures, the tribes, how the world ended and all the various unique characters I met along the way. Sad to say.Īs for the story itself, Biomutant starts off great. This is no Heavy Rain or The Witcher choice system. While the game made me think it would, the ending was disappointing regardless of the path I chose. Even story-wise, the decisions don’t do much to change the overall narrative in ways I hoped. It never feels game-changing by any means. I maxed out my dark aura, unlocked the powerful dark Psy ability and was able to do the same thing by changing my decisions to “light” by halfway through the game. Unfortunately, the system falls flat due to the excessive use of the points in the game. These points don’t play a big role in the overall progression of the game but some skills and dialogue options vary depending on how bad or good I was. Depending on the choices I made at certain parts of the game, I would earn dark or light aura points. You see, Biomutant works on a dark and light system. This is all dependant on the Tribe I chose in the early parts of the game. I was then set off on an adventure to either take down the four WorldEaters that are chewing away at the Tree of Life’s roots in order to save the world or help destroy the tree. This is thanks to Biomuant’s Skyrim-like approach whereas I could equip any weapon type and unlock new skills to learn. However, these starter stats don’t matter much in the grand spectrum of things. A stronger rat looked buffer while an ability-focused, intellect rat was smaller and had a bigger head. Depending on my stats, my rat looked different. Be it strength, intellect, agility or vitality. I could choose a specific stat line to fall into. However, somehow a few thousand years later all these strange-looking rats now live across the land and have even built villages and formed tribes.īeing an RPG, I got to create my very own rat before setting out on the world. Nature could not fight back and humanity fell. While there’s no direct plot to follow that unravels the past events, various moments throughout the game shed light on this corporation and how they killed the world by polluting it. Biomutant takes place after the human world has succumbed to an apocalypse caused by a corporation named Toxinal.
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